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const gchar* get_player_name ( const player_object player  ) 

Return the type of player for the given player object.

get_player_name (const player_object *player)

Parameters:
player The player in question.
Returns:
The name for the player object.

Definition at line 184 of file player.c.

References COMPUTER, and HUMAN.

{
   g_return_val_if_fail (player != NULL, 0);
   g_return_val_if_fail (player->name != NULL, 0);
   g_return_val_if_fail 
      (player->type == HUMAN || player->type == COMPUTER, 0);

   return player->name->str;
}


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