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player_object* create_player ( const gchar *  name,
player_type  type 

Create a player object.

name The name that the player should have
type The type of player to create (see player_type)
A pointer to the newly created player object.

Definition at line 52 of file player.c.

   player_object   *new_player = NULL;

   new_player = g_malloc (sizeof (player_object));
   new_player->name = g_string_new (name);
   new_player->score = 0;
   new_player->guesses = 0;
   new_player->correct = 0;
   new_player->bonus = 0;
   new_player->type = type;

   return new_player;

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